On the consoles it utilises both analogue sticks - one to move your character about the world, and another to sweep your underlings about the vicinity. You're the titular Overlord, a villain in charge of an army of dozens of scurrying minions who'll pillage, loot and pile on to enemies. In fact it feels more like Triumph's second attempt, and fans of the first will find themselves in instantly familiar territory. OverlordII doesn't fall far from the action-adventuring of the original game. Which is fine, as the sprawling faux-fantasy world that is the game's setting is populated by wankers. Destruction and domination are the two extremes, and being good doesn't really come into the equation. Hey, that's OverlordII, a game whose morality slider goes from one sort of evil to another sort of evil. Was it slavery? Good! Now imagine both of these acts being carried out by a pantomime villain in a pointy helmet in such a way that makes everybody laugh and feel good about themselves and the despicable world that we live in. Now wind it back a bit, because we can't print what you just thought of, and you should find yourself somewhere in the region of heinous war crimes.
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